The world is highly interconnected (the globalization), and its development, the solving of crucial issues of the mankind is dependent on it. Commerce, communications technologies, tourism and migrational process require more than ever to have a good command of languages, first of all of English.
There are various ways of learning a foreign language. “Learning” brings in mind to many of us the treadmill of schooling. It is now a commonplace to say that the teacher, the educator in general, is the one who can change, through personality (even charisma) and appropriate, tailored to the individuality of every child methods, this perception of learning.
Game-based learning is one of the most successful methods of the kind. Man, as a rule, notwithstanding how old is, is a “player”/homo ludens. “We are working, not playing” is a misleading phrase. Actually, to play a game requires discipline and creativity. An educational game is a challenge without stress, a competition readily accepted with yourself and the standards of the game.
From the start, an edugame creates a positive context for learning, disinhibiting the learner. In fact, the idea of learning is recessing in favor of the curiosity excited by the game and the pleasure sought from the aesthetics and the competitiveness of the game.
Edugames are a joy for children, and those in preschool have a special penchant for them, with clear benefits when you think that things acquired in preschool leave an indelible footprint, and “winning” the games boost the self confidence.
Through edugames, a preschool child might be easier enter in a learning partnership with his/her parents, with significant consequences for the general growing up process. Edugames are always highly rewarding activities too for families who decided for home- or roadschooling.
“You Did It!” games are inspired and make use of the Ebbinghaus’ theories about memory. Repetition, in a playful, colorful ambient, strengthens the memory, contributes to the physical development of the brain. The games help to train the visual-motor skills, to keep the focus on solving a problem, exposing all the way the player to a large descriptive vocabulary of social life and natural world.
Very important for building the self confidence, it is the feature of the edugames of setting the rhythm that suits the player better. One is not put under the pressure of a countdown clock or under the stress of the stakes of an exam. But playing the games improves her/him the intellectual and psychological capabilities to face successfully such situations, and be able to say: “I DID IT!”.